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Ready, Aim, Fire!

Objective: Each team of 2 people will construct a device to launch a given object a specified distance between 2 and 5 meters.

Possible objects to fling: ping-pong ball, golf ball, marshmallow (full size), or a small wiffle ball.

Every team will receive up to 3 half pint-sized and/or pint-sized milk cartons, a large amount of masking tape, and a pair of scissors, access to yarn or string.

Possible building materials:
Up to 10 straws, up to 10 toothpicks, up to 10 craft sticks, up to 25cm square of cardboard, up to 10 pipe cleaners, up to 5 rubber bands (assorted sizes), up to 10 large washers, [approximate size & weight of a quarter].

1.    Device may fit within the description of a catapult (spring-style lever) or trebuchet(counterweight or downward force on one end of a lever).   However, slingshot (ballista or onager) type devices may not be used.
2.    The teams will get 15 minutes to construct their launching device.
3.    Each team will receive a bag of building materials.  All teams will receive the same materials.  The materials listed above may be among them, but the actual materials are not limited to the list.  No team or coach will know the actual contents of the bags before the event.
4.    Only the materials in the bag may be used, and the bag may NOT be used.  No additional materials or adhesives may be used.
5.    The team may hold the device securely while shooting, but the base may not be moved in any direction during propulsion.  Neither may the launchers contribute any forward motion to the launch.
6.    A target will be set up between 2 and 5 meters from the launching line.
7.    Scoring is based on a Bulls-Eye concept. Concentric rings will represent the target. The point value will increase as the rings approach the center, or bulls-eye.
8.    Two flings will occur.  The total of the two flings will be the final score. High score wins.
9.    Since three teams will be shooting, the teams will each have their first shot at the target in rotation, and then repeat (Team A, Team B, Team C, Team A, Team B, Team C).  The teams will be allowed to make minor adjustments to their second shot while the other two are shooting, but no additional materials may be added to the device.

Tiebreaker
The difference between shots (points) will determine who has the higher ranking. Example:  Team Y :1st shot = 75, 2nd shot = 75, total 150, difference 0.  Team Z: 1st shot = 50, 2nd shot = 100, total 150, difference 50.  Tie-breaker goes to Team Y.

Resource websites:
www.knightforhire.com/catapults   - search around this site for lots of great information
www.newton.mec.edu/BROWN/TE/catapults